
Mobile version is currently under construction; please visit our desktop site for full access.

Mobile version is currently under construction; please visit our desktop site for full access.

Mobile version is currently under construction; please visit our desktop site for full access.

A gamified platform revolutionizing product design education.
Current Path:
500 of 1000 Earned
NEXT: visionary
Master

Path Of Product
LEARN
Home
Statistics
Skill Graph
Courses
Paths
Lessons
Assessments
Certifications
Courses
Branding & Aesthetics
10 Lessons

Design Leadership & Strategy
5 Lessons

Capstone Project
1 Hour

Search Your Course
Branding & Aesthetics
10 Lessons

Statistics
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1-5 Jun
6-10 Jun
11-15 Jun
16-20 Jun
100
50
10

820

10
Peter Johnson


Problem Statement
Traditional online learning platforms often struggle with maintaining user engagement and motivation. Many aspiring product designers find it challenging to stay committed to self-paced courses due to a lack of interactivity and tangible rewards. The goal was to create a platform that not only educates but also inspires and motivates learners through a structured and gamified learning path.
How it started
The idea for Path of Design began with my passion for solving problems through gamification, particularly in the realm of learning. I noticed many aspiring product designers feeling overwhelmed by the vast array of online resources, unsure of where to start or how to proceed. Motivated by a desire to create a comprehensive and engaging course, I set out to design a platform that not only simplifies the learning process but also makes it enjoyable and rewarding. Path of Design aims to provide a structured, interactive, and motivating path for learners, helping them navigate through the complexities of product design with confidence and clarity.

User Research
Research and Insights
Competitive Analysis
Desire for a structured learning path with clear milestones.
Many existing e-learning platforms lack gamification features
Few platforms offer a clear and structured progression system
Existing platforms struggle to provide tangible rewards and recognition
Preference for interactive and hands-on learning experiences.
Need for a community aspect to share ideas and gain feedback.
Motivation from tangible rewards and recognition.
Conceptualization
Design Process
Based on the research insights, the concept of a gamified learning path was developed. The platform was named "Path of Design," with the tagline "Chart Your Path to Product Design Mastery." The learning journey was divided into five progressive tiers:
Foundation Path
Master Path
Visionary Path
Explorer Path
Innovator Path
Wireframing
Home
Paths
Lessons




User Interface Design
Interactive Paths
Engaging visual representation of the learning path.
Gamified Elements
Crystals as points
Streak tracking

820

10





NEXT path
Visionary
Branding & Aesthetics
Design Leadership & Strategy
Capstone Project
ASSESSMENT
Engaging Icons
Custom icons for each tier and module to enhance visual storytelling.





Course Card Aesthetics
Visually appealing course cards that enhance the overall user experience and make navigation intuitive.
Branding & Aesthetics
10 Lessons

Design Leadership & Strategy
5 Lessons

Capstone Project
1 Hour

Key Features
Home Dashboard
Tiered Learning Path
Courses and Modules
Displays current tier and progress.
Highlights courses and ongoing lessons.
Provides weekly statistics and activity summary.
Structured into five tiers, each with specific objectives, modules, rewards, and challenges.
Visual representation of progress within each path.
Interactive lessons with quizzes, practical tasks, and projects.
Modules within each course are designed to build on previous knowledge and skills.




Conclusion
Next Steps
Designing Path of Design was a rewarding challenge that highlighted the importance of user engagement in e-learning. By integrating gamification, interactive content, and a structured learning path, we were able to create a platform that not only educates but also inspires and motivates learners to achieve mastery in product design.
Based on user feedback, we plan to introduce new features and content to keep the platform engaging and up-to-date.
Explore opportunities to expand the platform to other design disciplines and professional development areas.
Develop a mobile app version to enhance accessibility and convenience for users on the go.

Other Projects
Other Projects